Hollow Knight Release, Woo!

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Flavor-Savior's avatar
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Hoh boy, this looks like everything I had been hoping it would be.

I've been following this project for a wee bit over two years now, since its initial pitch on Kickstarter. I had a couple of advance peeks at the backer beta and the more recent preview shipped with this month's Humble Monthly Bundle. Sadly both the backer beta and the preview covered the same introductory hub of the game world, which I daresay I now know backwards, forwards and upside-down. For a while Hollow Knight Kickstarter updates served as a kind of static accessory to my routine; every time one was published, I'd read it, get excited and then promptly move on to other things. The fact that the game is finally releasingand less than two weeks away at the time of writing—feels almost surreal.

Sadly, it seems that the boss encounter I sketched a while back will not be making it into the initial release. I expect that will come at some point later with a subsequent content patch, much like the second playable character, Hornet. But honestly I'm just glad that the game is finally releasing. I'm content to wait for post-launch content; that's a strategy that worked quite well for Shovel Knight, after all. I hope that it does well and meets everybody's expectations. I'd like it if Team Cherry continued to exist to make other cool things in the future.

EDIT: Oh, actually never mind, my boss did make it into the game! Albeit with a few changes. Still cool though! You might find it in the final challenge of the Colosseum of Fools, if you're hardy enough.
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